JessAk71's Comments
| Changeset | When | Comment |
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| 102990523 | Hello, I have noticed on a number of your changesets when you merge the hotel node with the building you are leaving the node behind and duplicating the information with having it on both the building and node. If you are using iD you can use the merge function to merge and then it will also automatically remove the node when you merge it into the building. This way you will not be leaving behind a node that has duplicate information. I have corrected this issue for this case. |
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| 102990125 | Hello, please be careful when modifying building outlines, this one in particular you had moved the outline to overlap the road and it became misshaped. I have already fixed this case but please be more careful in future edits. |
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| 103194811 | Hello, please be careful with some of your changes where you are merging hotel pois to buildings, in this changeset you merge the 2 hotel pois here to two separate buildings - the tower and the base of the building - but really this one structure operates both hotels in one single building. Its better in this case to keep the two separate hotel pois for the two separate hotels that are operated in the same building. If you are unsure about where to merge pois to buildings Id suggest to leave them as they are or ask for help from the community in a note. I have already fixed this here. |
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| 102992850 | Hello, please be careful with some of your changesets, in this one you removed the building tag for this polygon. This is still a building so the building tag should stay... I have already fixed this building but please do not remove the building tag unless the area is no longer a building... |
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| 103042763 | Hello, please be careful with what buildings you are merging node tags with because in some cases you are removing correct tags from the original buildings. In this changeset you transfer the hotel poi tags to a tower of this building and you removed the actual name of the tower which was "Tower 2", where as the hotel itself is actually the larger building here underneath and already has the correct hotel tags: way/31557331 . If you are unsure as to what to do with the node tags Id suggest to leave it as they were. I have already gone and corrected this building. |
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| 103183576 | Hello, it looks like this changeset and some of your others in the area here have moved building footprints from their original position into incorrect and skewed positions (in this case the building was moved on top of the road). I have corrected these buildings in this changeset but please for future edits be careful with how you are altering building footprints... |
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| 103054193 | I have fixed this case here: changeset/103436314 but many more exist... |
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| 103054193 | Hello, it looks like when you are merging point tags to buildings you are not removing the point feature and are leaving behind empty points, please delete the points once you have transferred the tags otherwise you are leaving empty nodes with no information... I can see this has occurred in a large number of your changesets |
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| 101894494 | Hi zyphlar! No worries, parking lot ways are sometimes ambiguous as to type so I figured in this case best to use parking_aisle given they are directly related to the parking spaces along side them. Agreed on the wiki notes, I just changed them to be a generic service road with no tag. Thanks for the note! |
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| 99540029 | Hi Yunzhi, yes that looks good, sounds good. Thanks! |
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| 99540029 | Hi VLD174! I saw you removed the water tag on this water tank/parking lot here. I am not sure what the best tag would be for this - its a open surface water tank that is filled only when needed for filming and then drained for parking the rest of the time - it does have the 'intermittent' tag on it which does go along with the water tag: intermittent=*?uselang=en so not sure what you think about it but perhaps place the water tag back here or use a different tag to denote what this is? |
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| 87297369 | hello I am noticing that a number of these nodes that have been imported are empty nodes and are not building polygons, was there an error during import? I suggest taking a look at the resulting import to be sure... |
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| 93143176 | For the most part Ill skip it but I havent been making airport poly additions systematically, only when I see certain size ones in areas I am working in that dont have a poly Ill add one. |
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| 93143176 | The point could for sure be merged into the poly. I just didnt make that change to preserve the change history on the point and its not easy to do in Potlatch 2 but feel free to make the change if you like. |
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| 90132417 | Hi iD-w,
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| 66035081 | Hello! No was not able to travel to the island on my last visit to the area but rather used aerial imagery to modify the roads on the island. From what I remember, all the roads on the island were badly mangled from a old Tiger import so I just aligned them to match up with what I could clearly see in imagery. Perhaps there are better imagery for the area now though. |
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| 88707152 | Hi iD-W,
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| 87562309 | Hi iD-W! I noticed a few of your landuse=residential tag updates on buildings look like they are unintentionally removing the existing building tags. I have already fixed the ones I can find that did this by adding back the building=apartment or yes tags but look out for that in the future in case it happens again. |
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| 86612134 | Good question... was grappling with that myself... perhaps adding operator=* and/or owner=* tags for the two parties on the rec ground poly? Open to suggestions on it. Thought the relation on the poly was informative given the university considers is a part of the distributed campus even if its leased but also open to suggestions on that as well... |
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| 81278657 | Hi MSoslow!
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